Tag: Driver Feedback

  • GPRO Tips: How to understand Driver Feedback?

    GPRO Tips: How to understand Driver Feedback?

    Chances are that you came here searching for tips to understanding driver feedback in the online simulation racing game, GPRO or Grand Prix Racing Online. However, if you are not, lets quickly get familiarized with GPRO. Though this article was written way back in 2013, the tips, and tricks written here are still valid in 2020. I have been an on & off players at GPRO myself.

    Grand Prix Racing Online

    First a bit of the background for those who do not know GPRO (Grand Prix Online Racing). It’s an online racing game site which is akin to Formula 1 racing, however, this is not your typical animation-based game. You don’t use a keyboard to race – the race itself is a simulation.

    GPRO Simulations help you challenge yourself into an indulging experience, technicalities, and strategies. It is a pressing game as well and mimics the Formula 1 game in a best manner.

    Since your race depends on various parameters of how your car performs, the driver becomes the critical factor, as is in F1. Hence it is essential to understand driver feedback for you to set up the car. It is unlike your racing arcade games you play on your phones.

    GPRO Logo - Understanding Driver Feedback is very important
    GPRO Logo – Understanding Driver Feedback is very important if you want to improve your performance.

    The game is created with past gaming experiences, incorporating the concepts, knowledge, and experience of previous (classic) F1 manager games. A mixture of expertise with a high degree of innovative thoughts and ideas, the game is unique in the world of F1 management games.

    I have been participating in GPRO for some years now and it is always challenging to understand the driver feedback for qualifying and to gauge the settings. I have also added a fruitful conversation from the forum in terms of expenses (virtual) each track in GPRO costs in terms of cost towards participating in the race in any season. You will find it below the driver feedback for qualifying list.

    Understand driver feedback from Qualifying

    PRO Tip: Have a driver with good technical insight, which helps in getting good driver feedback while qualifying and testing. Based on your driver feedback, understand the level, and make changes accordingly.

    Driver Feedback

    Your GPRO Driver will give you different feedback, and it is crucial to understand what your driver is saying and how you need to tune the settings in the car to get the fastest lap possible in Qualifying 1 and Qualifying 2, and also setting the settings for the entire race.

    You can have different setting for Q1 and Q2 and a third setting for Race as well. It all depends on how best your driver can make use of the car settings you chose to input.

    Response to Driver Feedback
    Extreme: you need to reduce a lot around 170 – 300
    Intense: you need to reduce by 90 – 170
    Higher: you need reduce by 40 – 90
    Low: Increase by 50 – 100
    Lower: Increase by 100 – 150
    Lowest: Increase by 150 – 300

    Best Sellers in Video Games

    Wings

    Wings play a vital role in balancing the aerodynamics performance of your car. Wing settings define what the downforce and grip your car will get on a specific racetrack.

    Driver FeedbackWhat you need to do?
    +3 I am really missing a lot of speed in straightsExtreme: you need to reduce a lot around 170 – 300
    +2 The car is lacking some speed in the straightsIntense: you need to reduce by 90 – 170
    +1 The car could have a bit more speed in the straightsHigher: you need reduce by 40 – 90
    -1 I am missing a bit of grip in the curvesLow: Increase by 50 – 100
    -2 The car is very unstable in many cornersLower: Increase by 100 – 150
    -3 I cannot drive the car, there’s no grip on itLowest: Increase by 150 – 300

    Engine

    Your engine is the critical element of the car to move forward and defines raw pace. However, with an incorrect setting, your engine can blow up during the race and you will end up with DNF (Did Not Finish) and cost of engine repairs.

    Your driver will judge the best setting for your engine and will give you feedback and all you need to do is adjust the settings.

    Driver FeedbackWhat you need to do?
    +3 No, no, no!!! Favor a lot more the low revs!Extreme: you need to reduce a lot around 170 – 300
    +2 The engine revs are too highIntense: you need to reduce by 90 – 170
    +1 Try to favor a bit more the low revsHigher: you need reduce by 40 – 90
    -1 I feel that I do not have enough engine power in the straightsLow: Increase by 50 – 100
    -2 The engine power on the straights is not sufficientLower: Increase by 100 – 150
    -3 You should try to favor a lot more the high revsLowest: Increase by 150 – 300

    Brakes

    Just like F1, the concept that GPRO is based on, is a high-speed sport and every fast car will need the best breaks to slow down and stop. Especially in GPRO and F1, brakes play a vital role and is often a “random” that hits you in GPRO.

    Getting it right helps your driver take a corner faster, aiding overall speed and a faster lap time.

    Driver FeedbackWhat you need to do?
    +3 Please, move the balance a lot more to the backExtreme: you need to reduce a lot around 170 – 300
    2 I think the brakes effectiveness could be higher if we move the balance to the backIntense: you need to reduce by 90 – 170
    +1 Put the balance a bit more to the backHigher: you need reduce by 40 – 90
    -1 I would like to have the balance a bit more to the frontLow: Increase by 50 – 100
    -2 I think the brakes effectiveness could be higher if we move the balance to the frontLower: Increase by 100 – 150
    -3 I would feel a lot more comfortable to move the balance to the frontLowest: Increase by 150 – 300

    Gear

    In racing, Gear changes make the difference between how fast you are starting from the grid to how you are able to slow down during corners (engine breaking) and making the most of what the engine has to offer.

    All racing cars are tuned with a gearbox that helps quick shifts at the most optimum RPM. Much the same in GPRO as well, your settings will define how well the driver is able to extract the maximum potential from the engine.

    Driver FeedbackWhat you need to do?
    +3 Please, put a lot lower ration between the gearsExtreme: you need to reduce a lot around 170 – 300
    +2 The gear ratio is too highIntense: you need to reduce by 90 – 170
    +1 I cannot take advantage of the power of the engine. Put the gear ratio a bit lowerHigher: you need reduce by 40 – 90
    -1 I am very often in the red. Put the gear ratio a bit higherLow: Increase by 50 – 100
    -2 The gear ratio is too lowLower: Increase by 100 – 150
    -3 It feels like the engine is going to explode. Put a lot higher ratio between gearsLowest: Increase by 150 – 300

    Suspension

    Track racing is a sport where you go around a pre-defined lap, in loops. Though the tracks are smooth visually, driving a sensitive car like a F1 machine will help you differentate how rough it can be. Plus, given that tracks are a loop, the corners are almost always (just like normal roads and highways) have a bend.

    Your suspension setting will help you driver corner faster, and give a consistant downforce performance irrespective of the virual bumps on GPRO tracks.

    Driver FeedbackWhat you need to do?
    +3 The car is far too righ. Lower a lot of rigidityExtreme: you need to reduce a lot around 170 – 300
    +2 The suspension rigidity is too highIntense: you need to reduce by 90 – 170
    +1 The car is too rigid. Lower a bit the rigidityHigher: you need reduce by 40 – 90
    -1 I think with a bit more rigid suspension I will be able to go fasterLow: Increase by 50 – 100
    -2 The suspension rigidity is too lowLower: Increase by 100 – 150
    -3 The suspension rigidity should be a lot higherLowest: Increase by 150 – 300

    Expenditure (virtual) of participation

    An excerpt from GPRO Forum thread.

    • I create a scale to see How Expensive are the 60 tracks of GPRO
      …so, calculate the scale with this Data & parameters:
      -Driver Skills: CON=200, TAL=150, EXP=175 +50% Clear Track Risk.
      -Level of Parts 6. (all)
      -Scale (0,1,2,3,4) like usual.
      -I Put the Scale Number first (in 0,00 form) and then a point, the Number of the tracks and the track
    • Its Easy Now to see How Expensive is the Season.!!!
      …just we add the 17 values of scale and have a Total Number to Compare.!!!

    Track Cost Scale

    No.TrackCost
    1Jyllands-Ringen0
    2MexicoCity0.58
    3Ahvenisto0.64
    4Istanbul0.73
    5BrandsHatch0.84
    6Portimao1.13
    7Zolder1.13
    8Mugello1.26
    9YasMarina1.29
    10Bremgarten1.3
    11Austin1.32
    12Grobnik1.36
    13Suzuka1.36
    14Kaunas1.4
    15Singapore1.42
    16Serres1.43
    17Adelaide1.45
    18Fuji1.48
    19Sochi1.56
    20Brasilia1.72
    21BakuCity1.75
    22LagunaSeca1.76
    23Oesterreichring1.82
    24Yeongam1.82
    25Valencia1.83
    26Melbourne1.87
    27MonteCarlo1.92
    28Anderstorp1.93
    29A1-Ring1.95
    30Brno2
    31Silverstone2
    32Kyalami2.15
    33MagnyCours2.19
    34Fiorano2.22
    35Estoril2.23
    36Hockenheim2.26
    37Sepang2.27
    38Poznan2.31
    39NewDelhi2.33
    40Nurburgring2.35
    41Montreal2.4
    42Slovakiaring2.42
    43Monza2.5
    44Imola2.54
    45PaulRicard2.54
    46Spa2.67
    47Sakhir2.71
    48RafaelaOval2.96
    49Interlagos3.01
    50Avus3.03
    51IndianapolisOval3.07
    52Shanghai3.26
    53BucharestRing3.27
    54Jerez3.31
    55Barcelona3.37
    56Irungattukottai3.38
    57BuenosAires3.49
    58Indianapolis3.65
    59Hungaroring3.76
    60Zandvoort4

    The scale from Chip to Expensive

    0,00 .28 Jyllands-Ringen
    0,58 .34 Mexico City
    0,64 .3 Ahvenisto
    0,73 .26 Istanbul
    0,84 .9 Brands Hatch
    1,13 .43 Portimao
    1,13 .60 Zolder
    1,26 .38 Mugello
    1,29 .57 Yas Marina
    1,30 .11 Bremgarten
    1,32 .5 Austin
    1,36 .55 Suzuka
    1,36 .18 Grobnik
    1,40 .29 Kaunas
    1,42 .51 Singapore
    1,43 .48 Serres
    1,45 .2 Adelaide
    1,48 .17 Fuji
    1,56 .53 Sochi
    1,72 .10 Brasilia
    1,75 .7 Baku City
    1,76 .31 Laguna Seca
    1,82 .41 Oesterreichring
    1,82 .58 Yeongam
    1,83 .56 Valencia
    1,87 .33 Melbourne
    1,92 .35 Monte Carlo
    1,93 .4 Anderstorp
    1,95 .1 A1-Ring
    2,00 .50 Silverstone
    2,00 .12 Brno
    2,15 .30 Kyalami
    2,19 .32 Magny Cours
    2,22 .16 Fiorano
    2,23 .15 Estoril
    2,26 .19 Hockenheim
    2,27 .47 Sepang
    2,31 .44 Poznan
    2,33 .39 New Delhi
    2,35 .40 Nurburgring
    2,40 .36 Montreal
    2,42 .52 Slovakiaring
    2,50 .37 Monza
    2,54 .42 Paul Ricard
    2,54 .21 Imola
    2,67 .54 Spa
    2,71 .46 Sakhir
    2,96 .45 Rafaela Oval
    3,01 .24 Interlagos
    3,03 .6 Avus
    3,07 .23 Indianapolis Oval
    3,26 .49 Shanghai
    3,27 .13 Bucharest Ring
    3,31 .27 Jerez
    3,37 .8 Barcelona
    3,38 .25 Irungattukottai
    3,49 .14 Buenos Aires
    3,65 .22 Indianapolis
    3,76 .20 Hungaroring
    4,00 .59 Zandvoort

    All the best!

    GPRO racing is a challenge, which often is not easy to understand. It is complicated, if not as real world as Formula1 is, enough to whack your brains!